– New Primitives Added: screws, spirals, etc with rich Options set.
– 3D-Printing Export function included in PRO version.
– Move via brush tool in retopo room will not snap vertex to cursor position even if there is only one vertex in brush.
– Contours for cutting may be saved in UV and Retopo rooms, look in Commands-Save contour. It is very useful for real thing production – like shoes or acrylic details.
– New import option for PPP: Import each material as separate UV set.
– Relative paths to textures in exported OBJ files.
It is applied to stencils, materials, brushes, text, curved pictures.
– Anti-aliased painting introduced everywhere: Vertex Painting, PPP, MV, Ptex.
– GGX exact support means compatibility with most of current game and render engines.
– Painting over mesh is “as is” without modulation on background shader color. It allows to pack many channels into one texture in custom way.
This means: – Almost all Voxel Shaders are PBR compatible now.
Very good support of cavity and bulge is present in realtime.